Monthly Archives: October 2013

Week 11: Wed History of New Media Art

Computational Drawing



Use Processing to create a program that algorithmically generates a 2-dimensional design for physical output. Begin by analyzing some complex system (a spider’s eye, a pinecone, the interstate highway system, the solar system, etc). Through research, sketches, and writing, try to come up with a simplified algorithm that describes how this system, or a part of it, is structured/constructed visually, through repetition, pattern, translation, transformation, hierarchy, symmetry, etc. This algorithm will become the basis for your program, which will in turn be able to create new 2D forms that are not random in nature, but truly evolve from your findings. The results could utilize any media or tools, possibly including large-scale color prints or a bound book. Start your project with a mindmap/ finish with an artist statement


Medium(s): Illustrator (vector graphics) and Processing IDE (Java)


Drum roll…

Drum roll...

I relish titles. As a reductivist, my work is dependent on them. I’ve been struggling with articulating my new body of work which will eventually lead to or become my thesis..

During a studio visit today, a profound statement was made in reference to a piece, “to love and abuse.” Those four words say everything and will be the name of my show.

I’m excited to share this as well as make the work and write the thesis. game on. : )